Version 1.2 for World of Tanks Blitz (iOS) is now live for RU, EU, NA, Asia regions.
Purpose of this blog
Dmitry Yudo aka Overlord, jack of all trades
David Lister aka Listy, Freelancer and Volunteer
Showing posts with label wotb. Show all posts
Showing posts with label wotb. Show all posts
Wednesday, August 27, 2014
Monday, August 25, 2014
[WoTB] Weed for Blitz
Upcoming 1.2 update for World of Tanks Blitz is to feature a set of visual improvements, the biggest of which is realistic grass. In 1.2 it will grow only on tutorial map, while the rest of the maps will be fully planted in 1.3. New grass will be supported by the following devices: iPad Air, iPad mini Retina, iPhone 5s.
Location:
Minsk, Belarus
Friday, August 15, 2014
[WoTB] First Major Update for Blitz
Update 1.2 for World of Tanks Blitz has been submitted for Apple's review, meaning the release date is within 2 weeks from now.
Below are the update notes:
- Added new desert map - Oasis Palms (two more maps are coming in 1.3)
- Tier VI-VIII vehicles are added in tech trees - SU-100Y, Dicker Max, Panther M10, Lowe, T34. All of them can be purchased for gold.
- Added quick auto aim control that enables/disables auto aim (aiming assistance) directly in batle. Works independently for arcade and sniper modes. Very convenient thing, using it myself.
- Added display for discounted shop items during specials
- Added new notifications for garage header. The most important of those are battle results and gifts. E.g. if you left the battle for garage, you will see the popping header with the results.
- Added automated chat censoring.
- Added ability to share battle results on Facebook.
- Added new sound effects: engines, transmissions, breaking objects, enemy tanks on fire, etc
Balance and gameplay
- Increased net credit income (income minus expenses) for premium tanks: Lowe +20%, T34 +22%, Dicker Max 19%
- Decreased battle tiers for tier III and IV vehicles, and T2 Light to +/-1. It means that all tanks up to tier IV can only meet vehicles one tier below and above. Being unplatooned ofc.
- Decreased prices for equipment.
- tier 1: 20000->1500, 40000->3000
- tier 2: 30000->5000, 60000->10000
- tier 3: 40000->12500, 80000->25000
- tier 4: 50000->35000, 100000->70000
- tier 5: 75000->60000, 150000->120000
- tier 6: 100000->90000, 200000->180000
- Decreased prices for consumables.
- tier 1: 1000->500 (only 3 basic consumables now available)
- tier 2: 1000->750, 3000->1500, 5000->2100
- tier 3: 1500->1000, 4000->2000, 7000->2800
- tier 4: 1500->1250, 4000->2500, 7000->3500
- tier 5: 2000->1500, 5000->3000, 9000->4200
- tier 6: 2500->1750, 6000->3500, 11000->4900
- tier 7: 3000->2000, 7000->4000, 13000->5600
- tier 8: 3500->2250, 8000->4500, 15000->6300
- tier 9: 4000->2500, 9000->5000, 17000->7000
- tier 10: 5000->3000, 10000->6000, 20000->8400
- Increased experience to get 100% crew skill.
- tier 1: -
- tier 2: 2000->2700
- tier 3: 5000->7600
- tier 4: 14000->18300
- tier 5: 27000->36000
- tier 6: 50000->83000
- tier 7: 81000->139000
- tier 8: 125000->250000
- tier 9: 173000->455000
- tier 10: 240000->540000
- Rebalanced tier I-III automatic guns. Decreased cassette damage and reduced reload time to maintain DPMs.
- Reworked battle tutorial: added reaslistic grass, animated trees, changed tanks. In future updates these visual improvements will be available for all maps.
- Previously researched modules are now mounted automatically for newly purchased vehicles.
- Battle results for 10 battles are now saved on mobile device and available even after the game restarts.
- Changed condition for Patrol Duty achievement: 4->3 vehicles.
- Updated interface graphics for shell icons, menu icons (left-side panel), vehicle specs icons in upgrades screen, directional arrow in sniper mode, etc
- Updated some interface elements for Retina resolution.
- Improved layout for chat interface on iPhone.
Bugfixes
- Fixed incorrect marker for destroyed T40 tank.
- Fixed textrures for Ferdinand tank.
- Fixed bug with unpredictable behaviour of auto-aim assist when the reticle would switch from stationary target to another passing enemy tank
- Volume level setting is now saved after the game restarts.
- Fixed bug with synchronization that would bring back the login screen
- Fixed description for Hunter and The Lion of Sinai achievements. Removed vehicles that are not in the game yet.
- Fixed icon for Raseiniai Heroes' Medal.
- Fixed bug when renamed player couldn't enter chat.
- Game now works in background mode for up to 3 minutes (connection to server is kept, you can minimize the app now).
- Optimization for texture quality on iPad 2, iPad Mini, iPhone 4S. The game should be more stable on those devices and crash less.
- Fixed multiple crashes.
Friday, August 8, 2014
[ALL] Teamkill or Not Teamkill
Writing this mostly referring to World of Tanks Blitz (well, to WoT PC/Xbox to some extent).
Do you think teamkilling is a major issue in WoT-games? Does teamdamage in general a vital part of gameplay and atmosphere for you?
For Blitz we are considering the idea of taking away shell-based team damage keeping ramming damage in place. If adopted, this will basically make obsolete the following things:
- teamkilling complaints
- automated TK penalty system
- credits compensation mechanics for being teamkilled
What do you think?
Tuesday, July 15, 2014
Friday, June 27, 2014
Wednesday, June 11, 2014
[WoTB] Release Date Announced!!
Friday, May 30, 2014
[WOTB] Update 1.0.1 is Live
Update 1.0.1 for World of Tanks Blitz is now live for Nordic countries (Finland, Norway, Denmark, Sweden, Iceland). Please update manually if your auto-update is off.
Some update notes:
This weekend you can also get advantage of double free exp conversion. 50exp for 1 gold.
Some update notes:
- Updated game icon
- Updated re-login procedure. Better performance, lower chance of being disconnected.
- Gold tab is now default for in-game shop
- Fixed bug with incorrect X2 experience on battle results screen
- Fixed crash when playing battle sounds (usually when firing or hitting someone)
- Fixed crash during re-login while being in platoon (reinstall was needed)
- Fixed disappearing "to garage" button in waiting queue while being in platoon
- Fixed bug with "double" tutorial during registration
- Fixed bug with statistics - battle distribution across nations
- Fixed crash on news screen
- Fixed crash when trying to register via GameCenter
Right now we are finishing our work on 1.1 update which will be ready for submission to Apple really "soon".
Location:
Minsk, Belarus
Friday, May 16, 2014
[WoTB] Minor 1.0.1 Update
We have finished work on minor 1.0.1 update for World of Tanks Blitz which is now available for iOS devices in Nordics (Finland, Norway, Denmark, Sweden, Iceland).
The update contains a few bug fixes and stability improvements aimed to get rid of some nasty crashes, including the one with platoon. Version 1.0.1 will still be available in the near future only for Nordics, not worldwide. Work on 1.1 update is on.
This weekend we are also doing first special with X2 gold for the same old price and X3 experience which can be earned 3 times per day - starting with CEST 2am, 10am, 6pm. Jump in!
PS
WoT Blitz > Ice Hockey World Championship 2014
The update contains a few bug fixes and stability improvements aimed to get rid of some nasty crashes, including the one with platoon. Version 1.0.1 will still be available in the near future only for Nordics, not worldwide. Work on 1.1 update is on.
This weekend we are also doing first special with X2 gold for the same old price and X3 experience which can be earned 3 times per day - starting with CEST 2am, 10am, 6pm. Jump in!
PS
WoT Blitz > Ice Hockey World Championship 2014
Wednesday, May 7, 2014
[WoTB] Gathering First Feedback and Questions
Labels:
feedback,
softlaunch,
wotb
Location:
Minsk, Belarus
Monday, May 5, 2014
[WoTB] Get Your iDevice Ready. Updated
Updated May 5. The game is now live for the following countries of EU region: Finland, Denmark, Norway, Sweden, Iceland. This is so-called softlaunch or regional release, so no more wipes/resets or anything.
The game will be available worldwide soon (tm).
Beta testers of EU region are getting the following for helping us in beta:
Are you ready? It's coming.
The game will be available worldwide soon (tm).
Beta testers of EU region are getting the following for helping us in beta:
- Beta tester medal class IV/III/II/I for 1/10/100/500 battles during beta
- Pz.Kpfw. IV hydrostat tank (tier 5) for 1+ battles during beta
Are you ready? It's coming.
Location:
Minsk, Belarus
Friday, April 4, 2014
[WoTB] Beta Test Is Over
World of Tanks Blitz closed beta has come to an end. We have gathered enough feedback and data to polish the game in future versions. We are especially excited by really warm reception of the game in all regions.
Each Blitz tester with 1+ battles will get some gifts when the game goes live in the respective region.
Thanks to all who have been testing with us and stay tuned for more news!
Labels:
closed beta,
feedback,
ios,
wotb
Location:
Minsk, Belarus
Monday, March 24, 2014
[WoTB] Closed Beta Starts Tomorrow
World of Tanks Blitz closed beta officially starts tomorrow - March 25, when we will invite the first wave of players to test the game on RU, EU, NA servers.
To increase your chances to be one of the first, fill out the application form on the respective WoT portal and leave the link to your game profile in comments to this post. I will do what I can do. :)
And the new video dedicated to the game.
To increase your chances to be one of the first, fill out the application form on the respective WoT portal and leave the link to your game profile in comments to this post. I will do what I can do. :)
And the new video dedicated to the game.
Labels:
application,
closed beta,
wotb
Location:
Minsk, Belarus
Wednesday, March 19, 2014
Thursday, March 13, 2014
[WoTB] Ready for Beta!?
Obviously, it's still somewhat semi-official, but we have finished preparations for closed beta on the tech side.
This means [provided that nothing extraordinary happens of course] in the very near future you will be able to get hold of tanks on your mobile. For now on:
PS: Andorid version for selected devices is already full-functioning, however the beta for Android devices will start at a later date.
This means [provided that nothing extraordinary happens of course] in the very near future you will be able to get hold of tanks on your mobile. For now on:
- iPads: 2, 3, 4, air, mini, mini Retina
- iPhones: 4S, 5, 5C, 5S (phones are not supported officially as of now, but technically you will be able to install and play the game)
PS: Andorid version for selected devices is already full-functioning, however the beta for Android devices will start at a later date.
Labels:
closed beta,
finally,
wotb
Location:
Minsk, Belarus
Thursday, February 6, 2014
Saturday, February 1, 2014
[WoTB] World of Tanks Blitz: Tanks and Tablets
Popularity of the original World of
Tanks did not leave aspiring game development studios indifferent. Since 2011 WoT-resembling (in terms of gameplay) products started to rocket on different
platforms including mobile - smartphones and tablets. Naturally Wargaming.net is
not going to disappoint their customers and is going to come up with their decent
version of tanks for tablets.
Developing games for iOS and Android
platforms is a very special case that requires very dedicated and focused professionals. Wargaming didn't have that kind of expertise until recently.
DAVA, a Belarusian development studio,
was founded in March, 2008 in Minsk. The guys chose their specialization right away.
They decided they would be developing apps for iOS. The date of founding the studio
is close to the date of App Store creation (July 10, 2008). So, we may say that
DAVA is a peer of the most popular iOS apps store.
While others were examining the newly
appeared service, the young studio was already developing products for it and
was among the pioneers on the newly-formed market.
DAVA had for co-founders: Andrew
Karpiuk, Vitaly Borodovsky, Dmitry Bobrovnichiy, and Alexander Fomenko; as well
as six key soldiers: Ivan Petrochenko, Alexey Prosin, Stepan Drozd, Kirill Poliakov,
Victor Kleschenko, and Alexey Alexeev. This were the “bones” of the young
development studio. Nobody in Belarus had developed anything for iOS befor DAVA
was founded. And obviously WoT Blitz is not the first product the team has worked on. They
had produced quite a few games and apps (with over 10 mln downloads and over a
million purchases) before they started working on WoT Blitz. The team used to work as a subcontractor for Electronic Arts, iWin, Freeverse, and other publishers.
The audience of DAVA own product users is about 9 million with a lot of apps
and games to appear among TOP100 in free and grossing charts.
Some of the DAVA products include:
Modern Weapons: Small Arms (encyclopedia)
Jewel Quest Mysteries
Space Storm
Wargaming has been in touch with DAVA
for quite some time. There even were a few ex-Wargamers working for DAVA. The acquisition finally took place in 2011. The first major game project - World of Tanks Blitz - was started in spring 2012 (first prototype) and officially greenlit in December 2012.
The mobile department of Wargaming currently consists of 3 independent teams:
-
The WoT Blitz team distributed in Minsk and a few Ukrainian cities.
- Framework team (cross-platorm game engine development)
- The Service Apps team developing apps assistants World of Tanks and World of Warplanes
Vitaly Borodovsky - tech director
UX/UI design in progress
Designing maps for Blitz
GD is thinking over a new feature - agile board in the background
As for the game, WoT Blitz, it has been demoed at multiple gaming shows throughout 2013 and early 2014, including public gaming areas during G-Star 2013 in Korea and Taipei Game Show 2014, which means that the game in nearing closed beta with iOS release scheduled for first half of 2014.
A couple of new screenies below.
A couple of new screenies below.
The map is called "Mines". Should be recognizable
From another perspective with HUD
Another map - Copperfield
Location:
Minsk, Belarus
Tuesday, December 10, 2013
[WoTB] US Tech Tree Announced
Friday, November 15, 2013
[WoTB] First Video
Since the G-Star video of World of Tanks Blitz is already public leaked from Korea, I'm ready to cover your questions, if any. I did notice a few here.
This is a pre closed beta version with draft UIs (both hangar and battle), somewhat limited in-game functionality, and not final graphics. All in all it has ~85 tanks, 5 maps. It was running on ipads, though Android version is also functioning.
http://youtu.be/EIyuqABv4YU
http://ncsoftst.nowcdn.co.kr//Gstar%202013/131114_WT_ipadplay.mp4
Location:
Minsk, Belarus
Tuesday, October 29, 2013
Subscribe to:
Posts (Atom)









