Happy New Year everyone!
2012 was a hard year for World of Warships team.
We changed conceptions and expanded maps couple times, we fought and keep fighting for FPS rate, we tuned ship movement like hundred times; in 2012 WoWS got Hit Location system and great ballistics. We even implemented flooding!
In 2012 we held three gameplay Focus Tests, to ensure that we are moving the right way - and every time people told us "That's a great game!". From 4x4 BB only format we came to 8x8 BB/CA, and the FT3 got 12x12 BB/CA/CV.
There are still many things to do: torpedo bombers, complex HL, upgrades and presets for ships, etc.
But I can tell you that we will do everything and even more to make the great game for you!
Happy New Year!
See you in 2013!
KGB
2012 was a hard year for World of Warships team.
We changed conceptions and expanded maps couple times, we fought and keep fighting for FPS rate, we tuned ship movement like hundred times; in 2012 WoWS got Hit Location system and great ballistics. We even implemented flooding!
In 2012 we held three gameplay Focus Tests, to ensure that we are moving the right way - and every time people told us "That's a great game!". From 4x4 BB only format we came to 8x8 BB/CA, and the FT3 got 12x12 BB/CA/CV.
There are still many things to do: torpedo bombers, complex HL, upgrades and presets for ships, etc.
But I can tell you that we will do everything and even more to make the great game for you!
Happy New Year!
See you in 2013!
KGB