Purpose of this blog
Dmitry Yudo aka Overlord, jack of all trades
David Lister aka Listy, Freelancer and Volunteer
Wednesday, August 15, 2012
[WoWP] Gamescom Trailer of WoWP
Check out the new trailer of World of Warplanes created for Gamescom 2012. And visit WG booth, if you happen to be in Cologne these days.
Location:
Minsk, Belarus
Tuesday, August 14, 2012
[WoTG] Do You See What We Did There?
Wargaming has announced its newest World of Tanks game, World of
Tanks: Generals. Generals is a free-to-play browser-based MMO that will
combine card collecting with real-time strategy, allowing players to
control tanks, artillery and infantry.
Players will be able to buy new tanks and units by conducting research about new technology, and battles will be based on real historical events. Four nations will be available at launch: the United States, France, Germany and the USSR.
Generals will feature both single and multiplayer gameplay modes and 220 unique cards in all. Special bonus cards will grant additional offensive or defensive elements, including additional firepower or defenses. Generals won’t require an installation to play as it’s completely browser-based, allowing it to be played from any PC or mobile device. It will also support the ability to start playing on one platform and finish on another. Continue reading.
Official website - http://wotgenerals.com/
Players will be able to buy new tanks and units by conducting research about new technology, and battles will be based on real historical events. Four nations will be available at launch: the United States, France, Germany and the USSR.
Generals will feature both single and multiplayer gameplay modes and 220 unique cards in all. Special bonus cards will grant additional offensive or defensive elements, including additional firepower or defenses. Generals won’t require an installation to play as it’s completely browser-based, allowing it to be played from any PC or mobile device. It will also support the ability to start playing on one platform and finish on another. Continue reading.
Official website - http://wotgenerals.com/
[WoWP] Japanese Planes Confirmed for Release
Japanese aircraft is officially confirmed for World of Warplanes release, meaning that there going to be (at least) 4 starting factions from scratch.
The inclusion of Japanese warbirds are really going to provide players with a wide variety of tactical freedom in how they play the game and combat other players. Players will benefit from the speed, power, and maneuverability of these planes as well as an increased field of vision.
We expect a line of Japanese carrier fighter aircraft (including Mitsubishi A6M2 Zero, the Nakajima Type 91, the twin-boom Mitsubishi J4M1 Senden interceptor fighter, and the three prototypes Kyushu J7W1, J7W2, and J7W3) to be ready by that time.
Waiting for the Brits now, heh?
The inclusion of Japanese warbirds are really going to provide players with a wide variety of tactical freedom in how they play the game and combat other players. Players will benefit from the speed, power, and maneuverability of these planes as well as an increased field of vision.
We expect a line of Japanese carrier fighter aircraft (including Mitsubishi A6M2 Zero, the Nakajima Type 91, the twin-boom Mitsubishi J4M1 Senden interceptor fighter, and the three prototypes Kyushu J7W1, J7W2, and J7W3) to be ready by that time.
Waiting for the Brits now, heh?
Location:
Minsk, Belarus
Friday, August 10, 2012
[WoT] Dusty Shelves: Gameplay Screenshot
Below is one of the earliest screenshots of World of Tanks. This version was intended for the initial focus-testing, press meetings during KRI (game expo in Moscow). Check out the brutal UI and "3rd personish" controls.
Funny thing that the player - http://worldoftanks.ru/community/accoun
ts/453-genrikh/ , is currently lead level designer of WoT. He was one of the few people, who discussed the prototype of the future game on December 29, 2008.Funny thing that the player - http://worldoftanks.ru/community/accoun
Labels:
archives,
development,
wot
Location:
Minsk, Belarus
[WoT] Digging Through Archives: U-20-II - Compactness as it is
Along with U-20 project an alternative tank destroyed prototype based on T-34 chassis was in development. It was named U-20-II.
Some details. Just like U-20, U-20-II used T-34 chassis, had open-top turret for the crew of 3.
Front turret was 75mm, side turret - 40mm, a substantial increase comparing to basic U-20.
Moreover, the new prototype was lower (2475mm, a bit higher than T-34) and the gun stuck out in front of the full for only 200mm, however, the ammo load dropped from 76 to 60 rounds, which was still more than enough.
Another question is what was sacrificed to achieve such compactness.
General blueprint
Longitudinal plan
Central Archive of the Russian Ministry of Defence, fund 81, inventory 12038, case N90
52-K AA gun which was mounted without any sort of modification left next to nothing for the loader. Unsurprisingly, the project was eventually dumped in April 1942. That was the end of T-34 based TDs with 85mm.
Some details. Just like U-20, U-20-II used T-34 chassis, had open-top turret for the crew of 3.
Front turret was 75mm, side turret - 40mm, a substantial increase comparing to basic U-20.
Moreover, the new prototype was lower (2475mm, a bit higher than T-34) and the gun stuck out in front of the full for only 200mm, however, the ammo load dropped from 76 to 60 rounds, which was still more than enough.
Another question is what was sacrificed to achieve such compactness.
General blueprint
Longitudinal plan
Central Archive of the Russian Ministry of Defence, fund 81, inventory 12038, case N90
52-K AA gun which was mounted without any sort of modification left next to nothing for the loader. Unsurprisingly, the project was eventually dumped in April 1942. That was the end of T-34 based TDs with 85mm.
Location:
Minsk, Belarus
Thursday, August 9, 2012
[WoT] Major Update is Coming
"We've been working hard on implementing new physics for the game for
quite some time," says Sergey Burkatovskiy (aka Serb), Lead Producer of World of
Tanks. "This update is a huge milestone for the team. The improvements and
enhancements will really change the way players experience World of Tanks."
Link to the original post
PS. Latest poll results (votes / %):
How many battles in WoT have you played so far?
5000-9999 - 1282 (43%)
1000-4999 - 749 (25%)
10000-20000 - 725 (24%)
20000+ - 91 (3%)
500-999 - 34 (1%)
The new poll is up.
Link to the original post
PS. Latest poll results (votes / %):
How many battles in WoT have you played so far?
5000-9999 - 1282 (43%)
1000-4999 - 749 (25%)
10000-20000 - 725 (24%)
20000+ - 91 (3%)
500-999 - 34 (1%)
100-499 - 30 (1%)
less than 100 - 12 (0%)The new poll is up.
Location:
Belarus, Minsk
Wednesday, August 8, 2012
[WoWS] Warships Tested
The development of World of Warships has progressed a lot for the last few months. A lot feautres and new content have been added to the game, and even more concepts and game design documents have been devised for future. However it was the right time to put the game through so-called focus-testing (by a small group of people representing the target audience) that took place in late July in Saint-Petersburg, Russia (this is where the developer Lesta Studio is located).
15 luckers were given an opportunity to check out the early build.
15 luckers were given an opportunity to check out the early build.
Lesta producers are really impatient
Playing the game
Tired game designer
The enemy is going to the bottom
Everything goes as intended, Serb makes a lunch-break
It appeared that girls liked battleships most
Basically everything went good which means that the core gameplay will be finalized or nearly finalized quite soon.
More stuff on WoWS is to come.
Tuesday, August 7, 2012
[WG] Wargaming-BigWorld Deal
Wargaming,
publisher of the spectacularly successful multiplayer title World of
Tanks, has acquired Australian online-game software maker BigWorld for $45 million.
Full text here.
Hopefully, this will enable us to integrate this middleware to our games better in future. It surely can be regarded as technological breakthrough.
Full text here.
Hopefully, this will enable us to integrate this middleware to our games better in future. It surely can be regarded as technological breakthrough.
Location:
Minsk, Belarus
Monday, August 6, 2012
[WoT] Digging Through Archives: U-20 - Soviet Turreted Tank Destroyer
The first research related to T-34 based tank destroyer dates back to the summer of 1940. Two chassis were sent to Kaliningrad plant N8 (Kalinin's plant). Two open-top turreted prototypes with 85mm AA gun 52-K were planned. However the development took longer than expected, and eventually the work was stopped.
In the autumn of 1941 plant N8 along with all staff who worked on the project were evacuated to Sverdlovsk. Later, in November, a similar project was started. It was called U-20.
On January 3, 1942 the prototype was presented to the command of Uralmash. The development was led by famous gun system engineer - F.F. Petrov.
The first U-20 prototype was basically a T-34 tank with open-top turret for the crew of 3. Front turret armour was 45mm, side - 20mm. Instead of 52-K gun, U-10 was used. It was basically the barrel of 85mm K-52 gun mounted on the gun carriage of 122mm howitzer M-30. This design decision allowed to decrease the overall size and get a relatively compact construction. However the gun stuck out in front of the full for some 850mm, which was considered as a huge drawback.
General blueprint
Longitudinal plan
Together with turret and its inner layout
Central Archive of the Russian Ministry of Defence, fund 81, inventory 12038, case N90
After the discussion held in the April of 1942 following the resolution of GRAU it was stated that the project was a failure. In the meantime, the Americans were working on T35 SPG (future M10 Gun Motor Carriage).
In the autumn of 1941 plant N8 along with all staff who worked on the project were evacuated to Sverdlovsk. Later, in November, a similar project was started. It was called U-20.
On January 3, 1942 the prototype was presented to the command of Uralmash. The development was led by famous gun system engineer - F.F. Petrov.
The first U-20 prototype was basically a T-34 tank with open-top turret for the crew of 3. Front turret armour was 45mm, side - 20mm. Instead of 52-K gun, U-10 was used. It was basically the barrel of 85mm K-52 gun mounted on the gun carriage of 122mm howitzer M-30. This design decision allowed to decrease the overall size and get a relatively compact construction. However the gun stuck out in front of the full for some 850mm, which was considered as a huge drawback.
General blueprint
Longitudinal plan
Together with turret and its inner layout
Central Archive of the Russian Ministry of Defence, fund 81, inventory 12038, case N90
After the discussion held in the April of 1942 following the resolution of GRAU it was stated that the project was a failure. In the meantime, the Americans were working on T35 SPG (future M10 Gun Motor Carriage).
Location:
Minsk, Belarus
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