Back in late October 2012 we carried out a series of internal meetings dedicated to middle- and long-term planning for World of Tanks, paying attention only to really global and strategic issues of how the game will develop in 2013 and further.
The master document compeleted as a result of those talks contains 25 pages of new features that can be broken into 2 main categories:
So, expect surprises in 2013. :)
The master document compeleted as a result of those talks contains 25 pages of new features that can be broken into 2 main categories:
- things that are currently in-game, but are not polished / working properly (sometimes annoying) - have to be fixed in the foreseeable future
- things that will make the game much better in the long run.
So, expect surprises in 2013. :)