Purpose of this blog
Dmitry Yudo aka Overlord, jack of all trades
David Lister aka Listy, Freelancer and Volunteer
Showing posts with label tech tree. Show all posts
Showing posts with label tech tree. Show all posts
Thursday, February 6, 2014
Thursday, November 8, 2012
[WoT] Made in China
Newly-announced Chinese tech tree of 17 researchable vehicles will be available in WoT 8.2 update for EU and NA regions.
The new tech tree:
Video trailer:
More screenshots are available following the link.
Get prepared for the upcoming invasion!
The new tech tree:
Video trailer:
More screenshots are available following the link.
Get prepared for the upcoming invasion!
Location:
Minsk, Belarus
Thursday, September 13, 2012
Thursday, August 30, 2012
[WoT] On German Tech Tree
So, let's turn on creative and slightly crazy mood, assuming that the data provided here is not a second-class Soviet propoganda, but something that has ties with the reality, and try how it could work out.
JagdPz IV will lose its 8.0, however the importance of L/70 with 150mm pen will grow. Certain RoF buff might be required, all in all, the vehicle will be good. Stug will go totally OP, and we might want to cut L/70 off. Have to maintain Soviet bias theory after all.
Both Tigers can't mount anything better than 8.8. It would be easier to file down the long one and lift them one tier up in the tree. All VKs would lose 8.8 guns and Schmalturms, having L/70 as top mounted in standard 3001 and 3601 turrets. Minor agility buff would also come in handy. Thus we are getting fast and furious machine guns and slow heavies with huge alpha-strike.
Heading to higher tiers. KTs (and up) and Porsche vehicles would also go one tier up, loosing overbuffed guns. KT loses its 105mm, VK4502 B - loses 128mm and gets armour reduction (there is another version of it). Free slot at tier 8 (tiger line) would be filled by Lowe (yes, no more farming for it) with its native 105mm.
That was easy indeed. Now, we are facing some issues. We need 2 more tier 6 vehicles, keeping in mind that Tigers should be descended from Pz. IV as a replacement of that sub-heavy. Doing some shifting in the tree and eventually getting that Pz. III/IV path leads to its complete strangers - 3001 and 3601. Not good at all. Ok, introducing DW here, which in reality was an interim vehicle. It can mount L/48.
And Ferdi! Ferdinand is no longer connected to its direct ancestor - that's bad. Ok, decreasing its tier and removing this sci-fi 128mm thing. Should it keep the 105mm? Hm, prolly. Testing will show, anyway the armour it too good and can be decisive.
And yes! Now we've got two mice: the 2nd Maus at tier 10 with 150mm gun and E-100 turret.
And now the final German tech tree ...
Note: Легкий танк - light tank, Средний танк - Medium tank, Тяжелый танк - Heavy tank.
a competely idiotic one that will never come true, I must say. Looks hilarious, though! :)
JagdPz IV will lose its 8.0, however the importance of L/70 with 150mm pen will grow. Certain RoF buff might be required, all in all, the vehicle will be good. Stug will go totally OP, and we might want to cut L/70 off. Have to maintain Soviet bias theory after all.
Both Tigers can't mount anything better than 8.8. It would be easier to file down the long one and lift them one tier up in the tree. All VKs would lose 8.8 guns and Schmalturms, having L/70 as top mounted in standard 3001 and 3601 turrets. Minor agility buff would also come in handy. Thus we are getting fast and furious machine guns and slow heavies with huge alpha-strike.
Heading to higher tiers. KTs (and up) and Porsche vehicles would also go one tier up, loosing overbuffed guns. KT loses its 105mm, VK4502 B - loses 128mm and gets armour reduction (there is another version of it). Free slot at tier 8 (tiger line) would be filled by Lowe (yes, no more farming for it) with its native 105mm.
That was easy indeed. Now, we are facing some issues. We need 2 more tier 6 vehicles, keeping in mind that Tigers should be descended from Pz. IV as a replacement of that sub-heavy. Doing some shifting in the tree and eventually getting that Pz. III/IV path leads to its complete strangers - 3001 and 3601. Not good at all. Ok, introducing DW here, which in reality was an interim vehicle. It can mount L/48.
And Ferdi! Ferdinand is no longer connected to its direct ancestor - that's bad. Ok, decreasing its tier and removing this sci-fi 128mm thing. Should it keep the 105mm? Hm, prolly. Testing will show, anyway the armour it too good and can be decisive.
And yes! Now we've got two mice: the 2nd Maus at tier 10 with 150mm gun and E-100 turret.
And now the final German tech tree ...
Note: Легкий танк - light tank, Средний танк - Medium tank, Тяжелый танк - Heavy tank.
a competely idiotic one that will never come true, I must say. Looks hilarious, though! :)
Location:
Minsk, Belarus
Tuesday, August 14, 2012
[WoWP] Japanese Planes Confirmed for Release
Japanese aircraft is officially confirmed for World of Warplanes release, meaning that there going to be (at least) 4 starting factions from scratch.
The inclusion of Japanese warbirds are really going to provide players with a wide variety of tactical freedom in how they play the game and combat other players. Players will benefit from the speed, power, and maneuverability of these planes as well as an increased field of vision.
We expect a line of Japanese carrier fighter aircraft (including Mitsubishi A6M2 Zero, the Nakajima Type 91, the twin-boom Mitsubishi J4M1 Senden interceptor fighter, and the three prototypes Kyushu J7W1, J7W2, and J7W3) to be ready by that time.
Waiting for the Brits now, heh?
The inclusion of Japanese warbirds are really going to provide players with a wide variety of tactical freedom in how they play the game and combat other players. Players will benefit from the speed, power, and maneuverability of these planes as well as an increased field of vision.
We expect a line of Japanese carrier fighter aircraft (including Mitsubishi A6M2 Zero, the Nakajima Type 91, the twin-boom Mitsubishi J4M1 Senden interceptor fighter, and the three prototypes Kyushu J7W1, J7W2, and J7W3) to be ready by that time.
Waiting for the Brits now, heh?
Location:
Minsk, Belarus
Tuesday, October 18, 2011
Initial Package of French Tanks
Initial package of French tanks (18 units) planned for 7.x update (Q4 2011).
Light:
Renault FT
D1
Hotchkiss H35
AMX 38
AMX 40
AMX 12t
AMX-13/75
AMX-13/90
Medium:
D2
Bat.-Chatillon 25t
Lorraine 40t.
Heavy:
B1
BDR G1 B
ARL-44
AMX M4 (1945)
AMX 50 100 mm
AMX 50 120mm
AMX-50 68t.
This info went public some time ago, just confirming the data.
Light:
Renault FT
D1
Hotchkiss H35
AMX 38
AMX 40
AMX 12t
AMX-13/75
AMX-13/90
Medium:
D2
Bat.-Chatillon 25t
Lorraine 40t.
Heavy:
B1
BDR G1 B
ARL-44
AMX M4 (1945)
AMX 50 100 mm
AMX 50 120mm
AMX-50 68t.
This info went public some time ago, just confirming the data.
Thursday, June 2, 2011
General Patton Medium Tank
The M46 was a medium tank designed in the United States. It was named after General George S. Patton, commander of the U.S. Third Army during World War II and one of the earliest American advocates for the use of tanks in battle The M46 Patton was an improved M26 Pershing tank and one of the U.S Army's principal medium gun tanks of the early Cold War.
M46 Patton is going to replace M26 Pershing as tier 9 US medium tank and will be introduced in 6.5 update which is scheduled for end of June - July 2011.
Players who have a M26 Pershing in their garage at the time of the revision will have it replaced with a M46 Patton, with the respective module setup (possibly with some renaming) keeping their progress and old crew.
Saturday, April 30, 2011
Full Tech Trees Revised and Improved
Updated. September 7, 2012.
Due to tremendous popularity of this post (it has got more than 900.000 views as of now) and so as to avoid possible misunderstanding, the tech trees published below are now definitely outdated. For the most recent version, please visit portals.
EU - http://worldoftanks.eu/media/?tag=10
NA - http://worldoftanks.com/media/?tag=26
As a result of the community's valued feedback and our desire to provide all players with an improved overall game balance, World of Tanks team is glad to announce the planned revisions of the tech trees. The whole process of amending existing tech trees is rather time-consuming, and will be completed gradually, update after update.
Some of the changes are going to affect players’ progress directly, that’s why we want them to occur as smoothly as possible.
Revised Tech Trees
The transition procedure will be handled in the following way:
1. Germany Tech Tree
• Introduction of E-50.
Players who have a Panther II in their garage at the time of the revision will have it replaced with an E-50 with the respective module setup (top engine will be changed for HL295 or added as a new one), keeping their progress and old crew.
Players who have a Pz. V Panther in their garage at the time of the revision will have it replaced with a Panther II with the respective module setup (and 7.5 cm KwK 45 L/100 gun), keeping their progress and old crew, plus they will get a tier 7 Pz. V Panther with a stock setup, an extra garage slot, and a 100% crew.
No additional refunds are planned.
• Introduction of Е-75 and Е-100.
Undistributed experience from elite Tiger will be transferred to King Tiger.
No additional refunds are planned.
2. USA Tech Tree
• M26 Pershing will be substituted for M46 Patton. T23 will be substituted for M26 Pershing.
Players who have a M26 Pershing in their garage at the time of the revision will have it replaced with a M46 Patton, with the respective module setup (possibly with some renaming) keeping their progress and old crew.
Players who have a T23 in their garage at the time of the revision will have it replaced with a M26 Pershing in its new status, with the respective module setup (possibly with some renaming) keeping their progress and old crew.
No additional refunds are planned.
• T34 will be substituted for M103.
Players who have a T34 in their garage at the time of the revision will have it replaced with a M103 with the respective module setup and a 100% crew.
Additionally they will also get a T34 as a premium tank with the old crew and an extra garage slot.
No additional refunds are planned.
• T30 will be substituted for T110 and T30 will be moved to the Tank Destroyers line of the tech tree.
Players who have a T30 in their garage at the time of the revision will have it replaced with a T110 with a 100% crew, plus they will also get T30 in its new status with the top module setup, old crew, and an extra garage slot.
No additional refunds are planned.
3. USSR Tech Tree
• KV will be separated into KV-1 and KV-2.
Players who have a KV in their garage at the time of the revision will have it replaced with a KV-1. The KV’s crew will be trained for the KV-1.
Additionally players who have researched KV-2’s turret for KV will get a KV-2 with an extra garage slot and the KV-2 will be assigned a 100% crew.
No additional refunds are planned.
• KV-3 moved to tier 7 and the introduction of T-150.
Players who have a KV-3 in their garage at the time of the revision will get a KV-3 in its new status with its existing module and research setup and its old crew. Additionally they will also get a T-150 with a stock setup, extra garage slot, and 100% crew.
No additional refunds are planned.
• IS-4 will be substituted for Object 252.
Players who have an IS-4 in their garage at the time of the revision will get an IS-4 in its new status with old crew, plus they will also get an Object 252 with 100% crew with an extra garage slot. Undistributed experience will remain on Object 252, however can be transferred to a new IS-4 on demand.
No additional refunds are planned.
Draft Procedure of module substitution for IS-4:
If a player had IS-4’s engine researched, the same engine will be researched for both the new IS-4 and Object 252 (or the analogue of this engine if changed).
Radios, turrets, and suspensions will be treated in the same way. IS-4 and Object 252 will have the same modules installed as those previously mounted on old IS-4 or their analogues if changed. Guns, if changed, are likely to be treated in the same way.
Note: Installed equipment and modules in depot for the vehicles affected by the revisions will be sold at their buying price. Some minor changes are still possible but overall concept will remain untouched.
Stay tuned and follow the updates!
Due to tremendous popularity of this post (it has got more than 900.000 views as of now) and so as to avoid possible misunderstanding, the tech trees published below are now definitely outdated. For the most recent version, please visit portals.
EU - http://worldoftanks.eu/media/?tag=10
NA - http://worldoftanks.com/media/?tag=26
As a result of the community's valued feedback and our desire to provide all players with an improved overall game balance, World of Tanks team is glad to announce the planned revisions of the tech trees. The whole process of amending existing tech trees is rather time-consuming, and will be completed gradually, update after update.
Some of the changes are going to affect players’ progress directly, that’s why we want them to occur as smoothly as possible.
Revised Tech Trees
Germany Tech Tree
USA Tech Tree
USSR Tech Tree
The transition procedure will be handled in the following way:
1. Germany Tech Tree
• Introduction of E-50.
Players who have a Panther II in their garage at the time of the revision will have it replaced with an E-50 with the respective module setup (top engine will be changed for HL295 or added as a new one), keeping their progress and old crew.
Players who have a Pz. V Panther in their garage at the time of the revision will have it replaced with a Panther II with the respective module setup (and 7.5 cm KwK 45 L/100 gun), keeping their progress and old crew, plus they will get a tier 7 Pz. V Panther with a stock setup, an extra garage slot, and a 100% crew.
No additional refunds are planned.
• Introduction of Е-75 and Е-100.
Undistributed experience from elite Tiger will be transferred to King Tiger.
No additional refunds are planned.
2. USA Tech Tree
• M26 Pershing will be substituted for M46 Patton. T23 will be substituted for M26 Pershing.
Players who have a M26 Pershing in their garage at the time of the revision will have it replaced with a M46 Patton, with the respective module setup (possibly with some renaming) keeping their progress and old crew.
Players who have a T23 in their garage at the time of the revision will have it replaced with a M26 Pershing in its new status, with the respective module setup (possibly with some renaming) keeping their progress and old crew.
No additional refunds are planned.
• T34 will be substituted for M103.
Players who have a T34 in their garage at the time of the revision will have it replaced with a M103 with the respective module setup and a 100% crew.
Additionally they will also get a T34 as a premium tank with the old crew and an extra garage slot.
No additional refunds are planned.
• T30 will be substituted for T110 and T30 will be moved to the Tank Destroyers line of the tech tree.
Players who have a T30 in their garage at the time of the revision will have it replaced with a T110 with a 100% crew, plus they will also get T30 in its new status with the top module setup, old crew, and an extra garage slot.
No additional refunds are planned.
3. USSR Tech Tree
• KV will be separated into KV-1 and KV-2.
Players who have a KV in their garage at the time of the revision will have it replaced with a KV-1. The KV’s crew will be trained for the KV-1.
Additionally players who have researched KV-2’s turret for KV will get a KV-2 with an extra garage slot and the KV-2 will be assigned a 100% crew.
No additional refunds are planned.
• KV-3 moved to tier 7 and the introduction of T-150.
Players who have a KV-3 in their garage at the time of the revision will get a KV-3 in its new status with its existing module and research setup and its old crew. Additionally they will also get a T-150 with a stock setup, extra garage slot, and 100% crew.
No additional refunds are planned.
• IS-4 will be substituted for Object 252.
Players who have an IS-4 in their garage at the time of the revision will get an IS-4 in its new status with old crew, plus they will also get an Object 252 with 100% crew with an extra garage slot. Undistributed experience will remain on Object 252, however can be transferred to a new IS-4 on demand.
No additional refunds are planned.
Draft Procedure of module substitution for IS-4:
If a player had IS-4’s engine researched, the same engine will be researched for both the new IS-4 and Object 252 (or the analogue of this engine if changed).
Radios, turrets, and suspensions will be treated in the same way. IS-4 and Object 252 will have the same modules installed as those previously mounted on old IS-4 or their analogues if changed. Guns, if changed, are likely to be treated in the same way.
Note: Installed equipment and modules in depot for the vehicles affected by the revisions will be sold at their buying price. Some minor changes are still possible but overall concept will remain untouched.
Stay tuned and follow the updates!
Subscribe to:
Posts (Atom)