Below is the ICQ log dating back to December 2008, featuring the conversation between Slava Makarov (currently lead producer of Wargaming.net), Peter Bityukov (hisrorical consultant), before their meeting with well-known Victor Kislyi (CEO) - "fathers of tanks". That's probably the moment when WoT has been born. :)
So let's get to it. :) My comments are in italics.
Slava Makarov (15:48:37 10/12/2008)
Let's suggest WG to make a mech game on their engine :)
Gigantic androids! that will guard the borders of Russian Federation :)
Peter Bityukov (15:49:16 10/12/2008)
:) btw, have you seen their engine? I mean Bagration (also Order of War - Overlord)
Slava (15:50:39 10/12/2008)
Not yet. I have seen only Inhabited island (another WG's old game, see - http://en.wikipedia.org/wiki/Prisoners_of_Power - Overlord)
Petr (16:07:51 10/12/2008)
The current engine is much better. It does look modern. http://www.bagration-game.ru/ You can check the screenshots here (unfortunately, not anymore :( - Overlord ).
Slava (16:08:23 10/12/2008)
Found it, yup, looks good.
Petr (16:08:33 10/12/2008)
plus it's not the only their engine :) they have got a few more :)
Slava (16:08:51 10/12/2008)
O, yeah! About mechs, huuge, human-like, steam! In the setting of the 30ies!
The Whites (see Civil War in Russia, eg here - http://en.wikipedia.org/wiki/White_movement - Overlord) won and began to produce motorcuirasses instead of tanks!!!
Petr (16:09:36 10/12/2008)
will try to talk to him now
Petr (16:11:14 10/12/2008)
they have got a few ideas on the new project, Victor said we would discuss it in person. Personally I'm thinking of high-quality navy (Navy Field like game - Overlord), but there is a problem because of NF2.
Slava (16:12:46 10/12/2008)
will have to do it about WWI
Petr (16:14:15 10/12/2008)
NF2's timeline is rumoured to begin since the early XX. :(
Already thought of that.
Slava (16:14:29 10/12/2008)
one more option is navyfield about tanks
Petr (16:14:44 10/12/2008)
squadron battles would be even more realistic there
I suggested navyfield with tanks to them like one year ago :)
MMO based on Order of War engine
with progression and upgrades
well, we can discuss it during the meeting anyway :)
Slava (16:16:55 10/12/2008)
it sounds nice - we have already got the models
progression scheme would be - lights-meds-heavies
Petr (16:17:14 10/12/2008)
i like it too
Petr (16:17:16 10/12/2008)
yup, plus we can make some lines / branches
Slava (16:17:27 10/12/2008)
yes, side lines like - spgs and rocket launchers
Petr (16:17:33 10/12/2008)
tank destroyers or even infantry
Slava (16:17:46 10/12/2008)
nope, infantry would only complicate things. totally different setting
Petr (16:17:59 10/12/2008)
full of heavy armament
Slava (16:18:21 10/12/2008)
APCs as aircraft carrier? :))) (http://en.wikipedia.org/wiki/Armoured_personnel_carrier - Overlord)
Petr (16:18:43 10/12/2008)
:)
Petr (16:20:05 10/12/2008)
some more to the tank idea - additional armour plates, engine upgrades, guns
what's your opinion on navyfield with sailing vessels? does it make any sense?
Slava (16:26:10 10/12/2008)
won't work out because of the wind
Petr (16:26:11 10/12/2008)
with winds and currents
too much for players?
Slava (16:28:32 10/12/2008)
yup, plus we will have to compete with corsairs (series of naval games for PC, see http://en.wikipedia.org/wiki/Age_of_Pirates:_Caribbean_Tales as expample - Overlord)
tanks sound more promising
plus we have got a set of models
Petr (16:39:02 10/12/2008)
I like the tank concept as well
Slava (16:49:10 10/12/2008)
SuperHeavyTank - Maus, IS-7, Conqueror, M103
Petr (16:49:50 10/12/2008)
:-)
aye! and Т-27 too;) (http://en.wikipedia.org/wiki/T-27 - Overlord)
Slava (16:51:28 10/12/2008)
no, Renault FT
everyone used it
and it was a piece of crap
Petr (16:52:44 10/12/2008)
:-D
Slava (16:53:38 10/12/2008)
don't like the idea of APCs as aircraft carrier since if scouting depended on such small fry, navy would be totally different, but interesting
Petr (16:54:12 10/12/2008)
artillery as aircraft carrier
Slava (16:54:24 10/12/2008)
this is!
Petr (16:54:26 10/12/2008)
probably even heavy self-propelled guns
Slava (16:54:35 10/12/2008)
different self-propelled vehicles and rocket launchers
Petr (16:55:39 10/12/2008)
Priest, Hummel
as for the Soviets
SU-122, SU-152 and ISU-152
could fire being in defilade position
but had little ammo and excess armour
though it might even work well as a unique feature of the faction
Petr (21:00:26 10/12/2008)
Victor will be in Moscow on Friday
Slava (21:00:35 10/12/2008)
niiice
And that was only the beginning. :)
So let's get to it. :) My comments are in italics.
Slava Makarov (15:48:37 10/12/2008)
Let's suggest WG to make a mech game on their engine :)
Gigantic androids! that will guard the borders of Russian Federation :)
Peter Bityukov (15:49:16 10/12/2008)
:) btw, have you seen their engine? I mean Bagration (also Order of War - Overlord)
Slava (15:50:39 10/12/2008)
Not yet. I have seen only Inhabited island (another WG's old game, see - http://en.wikipedia.org/wiki/Prisoners_of_Power - Overlord)
Petr (16:07:51 10/12/2008)
The current engine is much better. It does look modern. http://www.bagration-game.ru/ You can check the screenshots here (unfortunately, not anymore :( - Overlord ).
Slava (16:08:23 10/12/2008)
Found it, yup, looks good.
Petr (16:08:33 10/12/2008)
plus it's not the only their engine :) they have got a few more :)
Slava (16:08:51 10/12/2008)
O, yeah! About mechs, huuge, human-like, steam! In the setting of the 30ies!
The Whites (see Civil War in Russia, eg here - http://en.wikipedia.org/wiki/White_movement - Overlord) won and began to produce motorcuirasses instead of tanks!!!
Petr (16:09:36 10/12/2008)
will try to talk to him now
Petr (16:11:14 10/12/2008)
they have got a few ideas on the new project, Victor said we would discuss it in person. Personally I'm thinking of high-quality navy (Navy Field like game - Overlord), but there is a problem because of NF2.
Slava (16:12:46 10/12/2008)
will have to do it about WWI
Petr (16:14:15 10/12/2008)
NF2's timeline is rumoured to begin since the early XX. :(
Already thought of that.
Slava (16:14:29 10/12/2008)
one more option is navyfield about tanks
Petr (16:14:44 10/12/2008)
squadron battles would be even more realistic there
I suggested navyfield with tanks to them like one year ago :)
MMO based on Order of War engine
with progression and upgrades
well, we can discuss it during the meeting anyway :)
Slava (16:16:55 10/12/2008)
it sounds nice - we have already got the models
progression scheme would be - lights-meds-heavies
Petr (16:17:14 10/12/2008)
i like it too
Petr (16:17:16 10/12/2008)
yup, plus we can make some lines / branches
Slava (16:17:27 10/12/2008)
yes, side lines like - spgs and rocket launchers
Petr (16:17:33 10/12/2008)
tank destroyers or even infantry
Slava (16:17:46 10/12/2008)
nope, infantry would only complicate things. totally different setting
Petr (16:17:59 10/12/2008)
full of heavy armament
Slava (16:18:21 10/12/2008)
APCs as aircraft carrier? :))) (http://en.wikipedia.org/wiki/Armoured_personnel_carrier - Overlord)
Petr (16:18:43 10/12/2008)
:)
Petr (16:20:05 10/12/2008)
some more to the tank idea - additional armour plates, engine upgrades, guns
what's your opinion on navyfield with sailing vessels? does it make any sense?
Slava (16:26:10 10/12/2008)
won't work out because of the wind
Petr (16:26:11 10/12/2008)
with winds and currents
too much for players?
Slava (16:28:32 10/12/2008)
yup, plus we will have to compete with corsairs (series of naval games for PC, see http://en.wikipedia.org/wiki/Age_of_Pirates:_Caribbean_Tales as expample - Overlord)
tanks sound more promising
plus we have got a set of models
Petr (16:39:02 10/12/2008)
I like the tank concept as well
Slava (16:49:10 10/12/2008)
SuperHeavyTank - Maus, IS-7, Conqueror, M103
Petr (16:49:50 10/12/2008)
:-)
aye! and Т-27 too;) (http://en.wikipedia.org/wiki/T-27 - Overlord)
Slava (16:51:28 10/12/2008)
no, Renault FT
everyone used it
and it was a piece of crap
Petr (16:52:44 10/12/2008)
:-D
Slava (16:53:38 10/12/2008)
don't like the idea of APCs as aircraft carrier since if scouting depended on such small fry, navy would be totally different, but interesting
Petr (16:54:12 10/12/2008)
artillery as aircraft carrier
Slava (16:54:24 10/12/2008)
this is!
Petr (16:54:26 10/12/2008)
probably even heavy self-propelled guns
Slava (16:54:35 10/12/2008)
different self-propelled vehicles and rocket launchers
Petr (16:55:39 10/12/2008)
Priest, Hummel
as for the Soviets
SU-122, SU-152 and ISU-152
could fire being in defilade position
but had little ammo and excess armour
though it might even work well as a unique feature of the faction
Petr (21:00:26 10/12/2008)
Victor will be in Moscow on Friday
Slava (21:00:35 10/12/2008)
niiice
And that was only the beginning. :)