Thursday, September 29, 2011

New Prices

New credit prices for tier 2-3 vehicles are going to be applied to EU and US servers during the scheduled restarts tomorrow, 5.00 - 5.30 am UTC and 11.00 - 11.30 am UTC respectively.

Germany
Pz 35(t): 12900 -> 4300 credits
Pz II: 12300 -> 4100 credits.
Bison: 18250 -> 6083 credits
PanzerJager I: 11450 -> 3816 credits
Pz 38(t): 54100 -> 36066 credits
Pz II Luchs: 82800 -> 55200 credits
Sturmpanzer II: 67600 -> 45066 credits
Pz III A: 79700 -> 53133 credits
Wespe: 80300 -> 53533 credits
Marder II: 78200 -> 52133 credits

USA
M2 lt: 12500 -> 4166 credits
T57: 16200 -> 5400 credits
T2 med: 15300 -> 5100 credits
T18: 12300 -> 4100 credits
M3 Stuart: 80100 -> 53400 credits
M37: 83700 -> 55800 credits.
M2 med: 68500 -> 45666 credits
T82: 85400 -> 56933 credits

USSR
BT-2: 22400 -> 7466 credits
SU-18: 15900 -> 5316 credits.
Т-26: 13500 -> 4500 credits
АТ-1: 13450 -> 4483 credits
BT-7: 90300 -> 60200 credits
Т-46: 71200 -> 47466 credits
SU-76: 97500 -> 65000 credits.
SU-26: 81500 -> 54333 credits

Please note that these changes are permanent.

Wednesday, September 28, 2011

September 20-28 Poll Results

5817 players took part in the recent poll.  83% (4787 voters) showed their interest in at least one of the upcoming "World of ..." games, while Battleships beat Planes approx 2:1). 29% of the audience are looking forward to both titles, 17% - to neither of them (come to your senses while it's not too late).

As always new weekly poll is up.

PS: The finalization of 7.0 feature list has started. This is the first step to supertest / public test. Follow the updates.

Monday, September 26, 2011

Eurogamer. Post-mortem.

The expo is over. Obviously there were more visitors at weekend than on Thursday or Friday. The effectiveness of our participation is still to be deternined and analysed, however at this point personally I doubt that we should come back here next year (though I wish we would come, one more chance to visit this great city at least :) ).

The majority of players had not heard about the game earlier (and even less who actually played), many had difficulties with PC controls (the UK seems bo be totally console country), understanding the basic concept of the game (UI, battle itself, repairs and ammo), teamkilling. Yeah, the learning curve in WoT is quite steep.

Still I consider this experience to be valuable in terms of further tailoring the game according to the needs of newbies.

Would like to thank everyone who visited our stand during these 4 days, was nice meeting you indeed. Hopefully, see you all next year.

PS: will be back to office midweek with the recent news from development side of things. Keep your questions until then. Thanks.