Saturday, April 30, 2011

Full Tech Trees Revised and Improved

Updated. September 7, 2012.

Due to tremendous popularity of this post (it has got more than 900.000 views as of now) and so as to avoid possible misunderstanding, the tech trees published below are now definitely outdated. For the most recent version, please visit portals.

EU - http://worldoftanks.eu/media/?tag=10
NA - http://worldoftanks.com/media/?tag=26

As a result of the community's valued feedback and our desire to provide all players with an improved overall game balance, World of Tanks team is glad to announce the planned revisions of the tech trees. The whole process of amending existing tech trees is rather time-consuming, and will be completed gradually, update after update.
Some of the changes are going to affect players’ progress directly, that’s why we want them to occur as smoothly as possible.

Revised Tech Trees
Germany Tech Tree


USA Tech Tree


USSR Tech Tree


The transition procedure will be handled in the following way: 

1. Germany Tech Tree

• Introduction of E-50.

Players who have a Panther II in their garage at the time of the revision will have it replaced with an E-50 with the respective module setup (top engine will be changed for HL295 or added as a new one), keeping their progress and old crew.
Players who have a Pz. V Panther in their garage at the time of the revision will have it replaced with a Panther II with the respective module setup (and 7.5 cm KwK 45 L/100 gun), keeping their progress and old crew, plus they will get a tier 7 Pz. V Panther with a stock setup, an extra garage slot, and a 100% crew.
 No additional refunds are planned.

• Introduction of Е-75 and Е-100.
Undistributed experience from elite Tiger will be transferred to King Tiger.
No additional refunds are planned.

2. USA Tech Tree

• M26 Pershing will be substituted for M46 Patton. T23 will be substituted for M26 Pershing.
Players who have a M26 Pershing in their garage at the time of the revision will have it replaced with a M46 Patton, with the respective module setup (possibly with some renaming) keeping their progress and old crew.
Players who have a T23 in their garage at the time of the revision will have it replaced with a M26 Pershing in its new status, with the respective module setup (possibly with some renaming) keeping their progress and old crew.
No additional refunds are planned.

• T34 will be substituted for M103.
Players who have a T34 in their garage at the time of the revision will have it replaced with a M103 with the respective module setup and a 100% crew.
Additionally they will also get a T34 as a premium tank with the old crew and an extra garage slot.
No additional refunds are planned.

• T30 will be substituted for T110 and T30 will be moved to the Tank Destroyers line of the tech tree.
Players who have a T30 in their garage at the time of the revision will have it replaced with a T110 with a 100% crew, plus they will also get T30 in its new status with the top module setup, old crew, and an extra garage slot.
No additional refunds are planned.

3. USSR Tech Tree

• KV will be separated into KV-1 and KV-2.
Players who have a KV in their garage at the time of the revision will have it replaced with a KV-1. The KV’s crew will be trained for the KV-1.
Additionally players who have researched KV-2’s turret for KV will get a KV-2 with an extra garage slot and the KV-2 will be assigned a 100% crew.

No additional refunds are planned.

• KV-3 moved to tier 7 and the introduction of T-150.
Players who have a KV-3 in their garage at the time of the revision will get a KV-3 in its new status with its existing module and research setup and its old crew. Additionally they will also get a T-150 with a stock setup, extra garage slot, and 100% crew.
No additional refunds are planned.

• IS-4 will be substituted for Object 252.
Players who have an IS-4 in their garage at the time of the revision will get an IS-4 in its new status with old crew, plus they will also get an Object 252 with 100% crew with an extra garage slot. Undistributed experience will remain on Object 252, however can be transferred to a new IS-4 on demand.
No additional refunds are planned.

Draft Procedure of module substitution for IS-4:
If a player had IS-4’s engine researched, the same engine will be researched for both the new IS-4 and Object 252 (or the analogue of this engine if changed).
Radios, turrets, and suspensions will be treated in the same way. IS-4 and Object 252 will have the same modules installed as those previously mounted on old IS-4 or their analogues if changed. Guns, if changed, are likely to be treated in the same way.


Note: Installed equipment and modules in depot for the vehicles affected by the revisions will be sold at their buying price. Some minor changes are still possible but overall concept will remain untouched.

Stay tuned and follow the updates!

Thursday, April 28, 2011

Screenshots of a New Map

The screenshots below feature a new map that is currently  in development and scheduled for v.0.6.5 update: