Purpose of this blog

Dmitry Yudo aka Overlord, jack of all trades
David Lister aka Listy, Freelancer and Volunteer

Thursday, September 29, 2011

New Prices

New credit prices for tier 2-3 vehicles are going to be applied to EU and US servers during the scheduled restarts tomorrow, 5.00 - 5.30 am UTC and 11.00 - 11.30 am UTC respectively.

Germany
Pz 35(t): 12900 -> 4300 credits
Pz II: 12300 -> 4100 credits.
Bison: 18250 -> 6083 credits
PanzerJager I: 11450 -> 3816 credits
Pz 38(t): 54100 -> 36066 credits
Pz II Luchs: 82800 -> 55200 credits
Sturmpanzer II: 67600 -> 45066 credits
Pz III A: 79700 -> 53133 credits
Wespe: 80300 -> 53533 credits
Marder II: 78200 -> 52133 credits

USA
M2 lt: 12500 -> 4166 credits
T57: 16200 -> 5400 credits
T2 med: 15300 -> 5100 credits
T18: 12300 -> 4100 credits
M3 Stuart: 80100 -> 53400 credits
M37: 83700 -> 55800 credits.
M2 med: 68500 -> 45666 credits
T82: 85400 -> 56933 credits

USSR
BT-2: 22400 -> 7466 credits
SU-18: 15900 -> 5316 credits.
Т-26: 13500 -> 4500 credits
АТ-1: 13450 -> 4483 credits
BT-7: 90300 -> 60200 credits
Т-46: 71200 -> 47466 credits
SU-76: 97500 -> 65000 credits.
SU-26: 81500 -> 54333 credits

Please note that these changes are permanent.

Wednesday, September 28, 2011

September 20-28 Poll Results

5817 players took part in the recent poll.  83% (4787 voters) showed their interest in at least one of the upcoming "World of ..." games, while Battleships beat Planes approx 2:1). 29% of the audience are looking forward to both titles, 17% - to neither of them (come to your senses while it's not too late).

As always new weekly poll is up.

PS: The finalization of 7.0 feature list has started. This is the first step to supertest / public test. Follow the updates.

Monday, September 26, 2011

Eurogamer. Post-mortem.

The expo is over. Obviously there were more visitors at weekend than on Thursday or Friday. The effectiveness of our participation is still to be deternined and analysed, however at this point personally I doubt that we should come back here next year (though I wish we would come, one more chance to visit this great city at least :) ).

The majority of players had not heard about the game earlier (and even less who actually played), many had difficulties with PC controls (the UK seems bo be totally console country), understanding the basic concept of the game (UI, battle itself, repairs and ammo), teamkilling. Yeah, the learning curve in WoT is quite steep.

Still I consider this experience to be valuable in terms of further tailoring the game according to the needs of newbies.

Would like to thank everyone who visited our stand during these 4 days, was nice meeting you indeed. Hopefully, see you all next year.

PS: will be back to office midweek with the recent news from development side of things. Keep your questions until then. Thanks.

Friday, September 23, 2011

Eurogamer. Quick View.

I like Britain and London in particular and that's why I was extremely excited about the Eurogamer expo. In reality it hasn't really come up to my expectations. Not many visitors. I'd say that there are few visitors to be honest. Unlike Gamescom expo we had in Cologne last month. Yeah, I know it was supposed to be like 10 times smaller than the German expo by default, but c'mon. Hopefully things will get better at weekend. 

The good things are that there is no loud music, crowds you need to squeeze through to get anywhere, less rubbish obviously, and no endless queues too. 

So encourage everyone, who has this opportunity, to come and visit us. We will be there for all 3 upcoming days. Why would one want that? To get a hold of free give away stuff with some premium content (including WoT t-shirts branded specially for British players), chat with developers (no one wants to meet Overlord? :( ) and ask any questions you would love to, take pcitures with the two tanks outside the expo centre - Valentine and T-34-85 (they were taken from Bovington tank museum and we thank our friends from there), and play WoT of course.

Special expo accounts have nearly unlimited financial resources and all possible vehicles unlocked, including KV-220, T23, Pz. II Ausf. J, BT-SVm Pz. V-IV Alpha, Pz. V-IV, A-32, M6A2E1, M4A2E4 and many others.

Pay us a visit at Eurogamer show!





Monday, September 19, 2011

September 15-19 Poll Results. Eurogamer Show, September 22-25.

4930 players took part in the recent poll.  51% (2545 voters) just like playing World of Tanks, while 27% of them confirmed their tank buff status (so they probably don't miss any tank game at all :)). 6% of the audience are fans of online games, 3% play World of Tanks for some other reasons, and some 10% of players regard the game as relaxation technique.

Also I would like to invite everyone (especially British, I guess :)) to visit Wargaming.net stand at Eurogamer Show (London, the UK) on September 22-25. You will be able to meet some of the dev team and get hold of giveaway stuff (as usual).

As always new weekly poll is up.

Updated Match-making Chart

Updated the match-making chart for 6.7 update. Mind new tier spreads for light tanks and some premiums.


Anticipating your questions on match-making improvements, I remind you that overhaul is scheduled for Q1 2012, as it was given here.

Friday, September 16, 2011

In Development: Vol. 4

Preliminary 7.0 patch notes are available:

Tanks:

To be specified (no French tanks!).

Maps
:
1. Swamp (jungles, anyone?)
2. Fjords

Features:1. Vehicle customization: camos and horn sounds
2. Company battle divisions: tier 10 max with no overall tier limitation, tiers 8, 6, and 4 max with the respective overall tier limitation.
3.
Mini-map customization and new functionality.
4. Quick in-game violation report system
5. Clan logos (Clan Wars only)
6. Fog of war (Clan Wars only)
7. Cooldown period for destroyed vehicles (Clan Wars only)
8. Crew skill reset option
9. Improved special effects

The list of features is not complete and will be expanded closer to the release.

ETA - November, 2011

Note! French tanks will be added in 7.1 update which is planned for Q4 2011.

Thursday, September 15, 2011

Tank Debut Quiz: Results

Let's start with the correct answers:

1. Sir Ernest Swinton (yeah, he is the grandfather of the famous actress) didn't invent Mark I, however he contributed much to the creation of British tank forces and one of the first commanders.

So those who said that he did invent the tank, but pointed out family relationship get 50% of the reward, i.e. 375 gold. In some cases I considered the answer as not complete with no gold given. No complaints accepted. )

2. "Mother" is the correct answer.

3. Ricardo (after Sir Harry Ricardo), famous British engine designer who invented the engine for Mk V.

4. It was German Pz. IV actually. No Soviet bias in WoT.  )
Actually it amazes me that so many chose T-54. Guys, it was added to the game not so long ago.

And the prize winners (I chose 15):

1.      Virking – 750 gold EU
2.      b0Gia – 750 gold EU
3.      Knaster – 1125 gold EU
4.      SycaMore – 750 gold EU
5.      Hotwhells – 1125 gold EU
6.      xero8p – 1125 gold US
7.      Bodasz – 750 gold EU
8.      PCManiac – 750 gold EU
9.      Molen – 1125 gold EU
10.  Vasili1945 – 750 gold EU
11.  kwi4tusz3k – 750 gold EU
12.  VIPER262 – 750 gold US
13.  Someus – 750 gold EU
14.  MMark EU – 1125 gold EU

and special prize for the player - infilTRAITOR from EU server who was first to guess the first tank in World of Tanks. 1875 gold for him.

The prizes will arrive soon. Unfortunately no one managed to give the correct answers all the questions.

See you next time.

Tank Debut Anniversary

The Battle of Flers-Courcelette was a battle within the Franco-British Somme Offensive Operation which took place in the summer and autumn of 1916. Launched on the 15th of September 1916 the battle went on for one week. Flers-Courcelette began with the overall objective of cutting a hole in the German line by using massed artillery and infantry attacks. This hole would then be exploited with the use of cavalry.

However this battled is significant for the first combat use of the tank – Mark I.


The British Mark I was a tracked vehicle developed during the First World War and the world's first combat tank. The project to develop the 'Land Battleship' had commenced in the summer of 1915 under the initiative of the British Landships Committee with the objective of developing an armoured vehicle that would break the deadlock of trench warfare. Under the highest degrees of secrecy the 'tank', as it later became known, was designed and built with the first prototype of the Mark I rolled out in January 1916.

Just less than six months after its first tests, General Sir Douglas Haig had wanted to launch the first mass tank attack on the opening day of the Battle of the Somme. However, the manufacturers could not have the tanks ready in time for the first attacks on July 1.Two and a half months later, as Flers-Corcelette was being planned, the tanks were delivered and Haig had General Sir Henry Rawlinson, his subcommander in charge of 4th Army, incorporate them into his battle plans. From the beginning the tanks were challenged by having to traverse the heavily upset terrain of the Somme battlefield while still beset with numerous mechanical failings and manned by crews that had had little training in their operation. Nonetheless, the decision was taken to send the 49 tanks that were available into battle on September 15. He was warned against this by the engineers who were responsible for the creation of the tank and his subcommanders, such as Ernest Dunlop Swinton (who had been part of the Landships Committee), and the French government, which sent Colonel Jean-Baptiste Eugène Estienne and Sub-secretary of State of Inventions Jean-Louis Bréton, (who were normally arch-enemies), to London, hoping to persuade the British government to overrule Haig. The primary concern of those who didn't want the tank used was that they wanted it kept secret until they could be massed in larger numbers and be more likely to lead to a major breakthrough.

Born of the need to break the domination of trenches and machine guns over the battlefields of the Western Front, it was the first vehicle to be named "tank", as an expedient to maintain secrecy and to disguise its true purpose. It was developed to be able to cross trenches, resist small-arms fire, travel over difficult terrain, carry supplies, and to capture fortified enemy positions. It is regarded as successful in many respects, but suffered from many problems owing to its primitive nature.

Mark I specs:

In service – 1916–1931
Number built – 150
Weight – 27-28 tons
Crew – 8 (commander, driver, two gearsmen and four gunners)
Armour – 0.23–0.47 in (6–12 mm)
Main armament – Male: Two 6 pdr QF or 6 pdr 6 cwt QF, Female: Four .303 Vickers machine guns
Secondary armament – Male: Four .303 in Hotchkiss Machine Guns, Female: Two .303 in Hotchkiss machine guns
Engine – Daimler-Knight 6 cylinder sleeve valve petrol engine 105 hp

QUIZ

1. What is the relation between this woman (see the image) and Mark 1?

 

2. One of the nicknames of this tank was Big Willie, what was the other one?

3. What did Russian soldiers call this tank?

4. What tank was the first to be modeled in World of Tanks (guess game :))?

Post your answers in comments. Don't forget your nickname and server.
Each correct answer will bring you 750 gold, give 4 correct answers - and you will get 5.000 gold.

First 10 luckies will be awarded.

Quiz results here.

Wednesday, September 14, 2011

September 8-14 Poll Results

Some 10651 (!) players took part in the most recent poll (there was support for this poll on both forums, so no wonder :) ).  63% (6720 voters) voiced there strong feeling that the number of SPGs per team should be limited somehow, while 22% of players have no issues with the concept of SPGs and existing balance, 9% still don't like the way arty works in-game, and 6% think that it is OP.

Thanks for the feedback, it will take time, but the issue will be addressed.

As always new weekly poll is up (this time - just for fun).