Wednesday, April 4, 2012

[WoWP] Up in the Sky

Since the launch of World of Warplanes global alpha we have received around 400.000 applications from around the globe. At the current, rather early stage of development, really (and I mean really) massive testing is not required, and candidates are chosen based on a variety of factors they stated in their application forms. That creates not a huge, but steady and stable flow of feedback.

Don't get disappointed if you haven't received confirmation letter yet (equally if you haven't received anything at all). Filled applications are not denied and will be still valid at closed beta stage, when we will be needing much more testers to test new features and content.

In global alpha we are already operating 3 different servers (American, European, and Russian), so it's definitely step forward comparing to WoT, where we started with Russian server only. The development progresses rather fast, basically we update the game every 2-3 weeks, adding more stuff.

As many of you might already know from the multiple interviews and articles on WoWP, the game is a mixture of sim and arcade elements. We are going to support various controllers (even including TrackIR), offer quite realistic flight model (aerobatics is in), however neither take-off nor landing is currently planned, as well as precise control over air-fuel mixture.

Alpha Gameplay Footage

You can apply for the alpha, if you haven't done it yet here:

NA - http://na.worldofwarplanes.com/ga/new/
EU - http://eu.worldofwarplanes.com/ga/new/
RU - http://ru.worldofwarplanes.com/ga/new/

In comments to this post you ask about WoWP. Welcome.

Monday, April 2, 2012

[WoT] Feedback on 7.2

Update 7.2 has been out for a few days and it's time to share your feedback with us. New American TD line, revision of American HT line, new crew skills, massive changes in game economy, new UI elements, new maps and some other stuff.


What are your impressions of the new version, what you liked most, what are the main faults, etc. 

Share your feedback in the comments to this post and will reply to the most valuable ones from my point of view.

Thanks