tag:blogger.com,1999:blog-6041453950289498156.post4288080816530291583..comments2024-03-27T06:35:11.015+03:00Comments on OVERLORD'S BLOG: [WoT] 8.4 Test - Impressions PostOverlordhttp://www.blogger.com/profile/04097311962547311945noreply@blogger.comBlogger177125tag:blogger.com,1999:blog-6041453950289498156.post-55970253536169551692013-03-02T07:26:50.717+03:002013-03-02T07:26:50.717+03:00PLEASE add the S103 Tank Destroyer!!! It's jus...PLEASE add the S103 Tank Destroyer!!! It's just an amazing tank. And yes... DONT NERF THE VK2801!!Anonymoushttps://www.blogger.com/profile/01115524142151174833noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-66854972743402173192013-03-01T15:12:24.906+03:002013-03-01T15:12:24.906+03:00How , mate, how can you nerf vk2801 more.
i just w...How , mate, how can you nerf vk2801 more.<br />i just wanna ************** cyhttps://www.blogger.com/profile/05136160175001743182noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-1258602044477306552013-02-27T10:12:05.283+03:002013-02-27T10:12:05.283+03:00"Your impressions of 8.4 public test, if any?..."Your impressions of 8.4 public test, if any? Issues, bugs, feedback, etc"<br /><br /><br />Bug: World of Tank's test server 8.4 has a nasty game client freeze, which spans across to directly effect a computer OS. <br /><br />If this game client bug is NOT FIXED, I will be forced to quit playing the World of Tanks. After 30+ game client caused computer freeze ups, it's simply not worth my hassle to deal with this problem. Wargaming's bug induced computer freezes have caused my enjoyable its game to flee. <br /><br />This bug **only** occur when WoT's client is running. No other 3rd party software is running. It doesn't matter if a tank in the Garage or in Battle, the gaming client will random cause a complete computer system freeze up. No windows OS command functions will operate (eg. ALT+TAB; ALT+CTRL+DEL), when WoT client FUBAR's the OS. Animation stops. Music goes into a cycle, which after a long while will stop playing. This forces an User to push a manual hard re-boot button, to restart the computer completely. <br /><br />It's not a Nvidia video graphic card driver issue, because this bug never occurred before WoT's 8.3 patch, when using low graphics settings. The only thing that's changed in the World of Tanks client. <br /><br />It's not a Res_Mod folder cause issue either, as the game client on the Test Server & the current 8.3 patch will freeze up a computer even when zero mods installed.<br /><br />Thus far WoT Support Service has been useless at fixing this nasty bug in WoT's game client. Overlord do you have any working solutions?Valanhttps://www.blogger.com/profile/10612436673360148357noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-27638542706698253662013-02-27T09:55:40.127+03:002013-02-27T09:55:40.127+03:00I'm having a little thing I'm looking forw...I'm having a little thing I'm looking forward...<br />I have some tanks I equipe with changeable stuff, some with all 3 spots (Camo, Repair, Binocs) and after I played them it takes sooooo long to unequipe ;)<br />Can you add a button with: "Unequipe all changeable Equipements"<br /><br />Would be my day! ;)Ryu83https://www.blogger.com/profile/11166882099285546218noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-18088148765029649172013-02-26T16:47:48.953+03:002013-02-26T16:47:48.953+03:00"Nerfing its agility makes it even harder to ..."Nerfing its agility makes it even harder to play well than originally. I'm just dreading the potential T-50 and T-50-2 nerfs, if they ever come ... "<br /><br />Man i don't know if u are new to this game but they NERF realu hard t-50-2 with new physics patch ! traverse tracks speed is lowest from tier 5 and even tier 4 light scouts... shit Krzysiek_Dhttps://www.blogger.com/profile/01040933514967166893noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-918123033885937682013-02-25T01:54:22.603+03:002013-02-25T01:54:22.603+03:00i wonder if this is relevant, given the fact that ...i wonder if this is relevant, given the fact that the known armor homogenisation factors wich u presumably got from wotdb are very outdated (tought from beta?)crazytony0https://www.blogger.com/profile/12575734594012969629noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-58831936449390346042013-02-23T11:11:22.567+03:002013-02-23T11:11:22.567+03:00reason for this is simple... this is where most ne...reason for this is simple... this is where most new players reside... this is where the tactic of the 'Lemming Train' is discovered and people learn bad habbits and most cant wait to get to better tanks to get away from the noobs only to discover that those noobs have brought the same lemming and non map reading tactics with them.... I hope you cover map tatcics and anti noobism \ lemmingism in your tutorial ;)Anonymoushttps://www.blogger.com/profile/16842074875256593706noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-31977094135173416182013-02-23T11:05:31.514+03:002013-02-23T11:05:31.514+03:00Tosh!
I agree TOTALLY with Butterball! he hit the...Tosh!<br /><br />I agree TOTALLY with Butterball! he hit the nail on the head big style, and yes I do have high tier arty!<br /><br />I have always hated the arty aspect, the fact that they can move and fire without falling over :P or deploying the back shovel / digging in is just fantasy... they couldnt do that! They certainly couldnt fire on the move or turn the tank and fire, they did not have satellite guidance and fired using map coordinates, and was almost unheard of in WWII that arty killed tanks... most tanks in WWII were destroyed by aircraft or tank to tank or infantry... in fact there are stories if infantry sheltering in tanks during arty barrages!<br />WG has the whole arty concept wrong... yes they were tracked vehicles, but that was only so they could stay with a mechanised division in places where trucks and normal arty could not go easily and to offer the crews some protection from counter barrage. <br /><br />The whole arty concept needs rethinking or at the very least a cap of NO MORE than 2 arties per battle and if someone selects arty and has to wait to enter a battle so be it! I am sick and tired of entering games where there are 5 top arties who are responsible for 90% of that teams kills.<br /><br />I am also sick and tired or the 1 hit 1 kill crap that the artes have over and over again and no it isnt a rare thing it happens all the time. I also hate the way they turn and nail you head on against your heaviest armour... it ruins this game in no uncertain terms!<br /><br />Rant overAnonymoushttps://www.blogger.com/profile/16842074875256593706noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-79443862684880480452013-02-23T10:55:41.901+03:002013-02-23T10:55:41.901+03:00Is armor homogenisation factor still in the game?Is armor homogenisation factor still in the game?Anonymoushttps://www.blogger.com/profile/18245320717694098537noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-80813183228434344012013-02-23T02:43:42.863+03:002013-02-23T02:43:42.863+03:00OL knows about it, but they wont reduce arty per m...OL knows about it, but they wont reduce arty per match.Silberfalkehttps://www.blogger.com/profile/16056804216396669014noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-41726850906081970862013-02-23T01:18:44.496+03:002013-02-23T01:18:44.496+03:00Why don't I get into those ruined battles ?
T...Why don't I get into those ruined battles ?<br /><br />Thats a thing a lot of peoples are asking themselfes.<br />Seems so obvious that this is a problem in pubs.<br />Play an tier 8 arty for yourself and see what happens, cause they are even more likely to get in those games.Silberfalkehttps://www.blogger.com/profile/16056804216396669014noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-43515570109325778622013-02-22T17:53:59.998+03:002013-02-22T17:53:59.998+03:00Regarding the poll above, I'd like to see more...Regarding the poll above, I'd like to see more historical tanks in the game. IMHO, priority should be on tanks which saw service and action, not prototypes or blueprint tanks. Many months have passed and I still can't believe that tanks like the Marder III (the Sd.Kfz. 139 variant being my favourite), Sherman Firefly and Type 95 Ha-Go do not exist in WoT, which is very disappointing. Please don't take so long to introduce them!Nikolaevnahttps://www.blogger.com/profile/16267279936026798423noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-29343476805225230232013-02-22T15:20:21.320+03:002013-02-22T15:20:21.320+03:00Can we expect 8.4 to go live next week ? Can we expect 8.4 to go live next week ? Anonymoushttps://www.blogger.com/profile/00133981195272198872noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-42768396621353552562013-02-22T12:56:38.300+03:002013-02-22T12:56:38.300+03:00Dear Overlord
I and many others are still waiting ...Dear Overlord<br />I and many others are still waiting for a server transfer.<br />It is taking far too long and its just not fair.<br />We dont get the possibility to make gold through clan wars and many events and tournaments due to the time zone difference.<br />Furthermore there are still not many tank companies running, especially absolutes, in our time zone.<br />First time I asked for a server transfer was about a year and a half ago.<br />Now I have almost 15k battles under my belt and I own about 10 tier X tanks and other top tiers. I bought premium for more than a year until recently because I just got tired of it.<br />There is a very very long thread on the NA forums requesting a server transfer and a Clan requesting it too but its just being ignored and we get no real news on it.<br />The technical support service tells me there will be no possibility of transfer and you Overlord said some time ago that its being in the works.<br />Can wargaming at least pretend to care and give us some information on it, some period of when it could happen?<br />I want to be able to earn gold through clan wars and events just as all the other players.<br />Thank you in advance and greetings from Germany,<br /><br />yours faithfully<br /><br />wostokwostokhttps://www.blogger.com/profile/11216531588594289346noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-37691484550430624962013-02-22T10:59:31.962+03:002013-02-22T10:59:31.962+03:00@Overlord "Normally you dont see the size of ...@Overlord "Normally you dont see the size of internal modules do you?"<br /><br />Yup, and you can mess with it not informing us about it, same as with camo values.plasothttps://www.blogger.com/profile/04958067045707577445noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-56210392470429557212013-02-22T10:55:03.512+03:002013-02-22T10:55:03.512+03:00@Overlord
Putting one obvious reason - steep lear...@Overlord<br /><br />Putting one obvious reason - steep learning curve - I can recognise some factors that may be a reason for losing players at low tiers:<br /><br />- too wide battletiers - being constatly putted in T3 tank into battles against T5 tanks (KVs, derp Shermans or PzIVs!) can discourage everyone,<br />- OP arty at lower tiers, on each tier you must fight with some real hand-of-the-god killer - T57, SU26 (i saw guy who got 10k kills in 3k battles in it), Grille... - even experienced player as I can go rage, not mentioning new players,<br />- camping maps at the beginning i.e. Kampinowka or Province - new players earns bad habits and in more dynamic maps they quits.<br />- not proper balanced tanks on different branches - especially howitzers at low tiers (T18 anyone?).<br />- unclear rules concerning types of tanks - light tanks should be splitted from scouts tanks.<br /><br />Remember, only one game gives you money now and when game is barely playable at low tiers (arty!) and high tiers (arty! boredom)it means something is wrong with game design and it means that if new game appears with better mechanic playerbase will shrinken. Don't be arrogant! (so it means that you must sack SerB cause his time and his ideas are outdated).plasothttps://www.blogger.com/profile/04958067045707577445noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-87926956311937820452013-02-22T00:30:28.327+03:002013-02-22T00:30:28.327+03:00its called siema hack, the team with more Siema at...its called siema hack, the team with more Siema at start auto-looses ;)<br /><br />just kiddingOpferlamm113https://www.blogger.com/profile/06264632899083259069noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-41445159901211082372013-02-22T00:22:49.009+03:002013-02-22T00:22:49.009+03:00I use XVM but I only use the stable version, Locas...I use XVM but I only use the stable version, Locastan had it earlier on the EU server, so I quote himOpferlamm113https://www.blogger.com/profile/06264632899083259069noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-5980607847605102862013-02-22T00:21:31.685+03:002013-02-22T00:21:31.685+03:00having more fun is no valid reason?
its just no f...having more fun is no valid reason?<br /><br />its just no fun when all the red barons are piled up on one side and the other team rofl-stomps them to oblivion and back in 3min, combine that with fail platoons aka tier 4 scout and some normal tier 1-4 vehicle in a tier 8 dominated battle. <br /><br />That is no fun!<br /><br />Make it a selectable game mode and people can choose to wait and have fair distribution of players and tiers or just some random and fast match making.<br />Just improve the platoon window with information on the tier, class, and possible battle tiers, so casual players have it easier to form platoons that can have some influence on a battle, oh wait that could result in more fun for them....Opferlamm113https://www.blogger.com/profile/06264632899083259069noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-68311597729534762472013-02-21T22:36:16.308+03:002013-02-21T22:36:16.308+03:00So getting better at this games makes a weird one?...So getting better at this games makes a weird one?!Andreihttps://www.blogger.com/profile/12450030419144075712noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-29801980437696640282013-02-21T21:47:28.512+03:002013-02-21T21:47:28.512+03:00These are all already part of XVM (well, in testin...These are all already part of XVM (well, in testing phase currently, until 8.4 ships), if you're using that.Mikk36https://www.blogger.com/profile/06553287808852514242noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-74760274917667464172013-02-21T19:15:24.236+03:002013-02-21T19:15:24.236+03:00No, I don't think so. The reasons are definite...No, I don't think so. The reasons are definitely deeper than performance of a particular vehicle. Overlordhttps://www.blogger.com/profile/04097311962547311945noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-33574053729228612932013-02-21T19:14:44.236+03:002013-02-21T19:14:44.236+03:00Nothing that I haven't heard of previously -&g...Nothing that I haven't heard of previously -> no reason for change of opinion. A feature that is welcome for a minority doesn't have to be in-game only for that very reason. Overlordhttps://www.blogger.com/profile/04097311962547311945noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-17217769406412181442013-02-21T19:08:39.125+03:002013-02-21T19:08:39.125+03:00I disagree with barrages. It adds an extreme amoun...I disagree with barrages. It adds an extreme amount of randomness into the gameplay. It also makes artillery gameplay way less... interesting. Who would want to drive a tank that simply clicks on squares on the minimap? I'd rather suggest decrease the damage, increase the area of effect, and reward them for module damages (tracking, destroying enemy gun etc is just as much help as sheer damage). It would encourage tanks to play more aggressively instead of constantly hiding behind cover because 2 arty shells spells doom for you. The HE pen of arty are also very random, and nothing is more frustrating than an arty shell luckily hit you directly on the cupola or rear top hull, because quite frankly, that's so extremely luck dependant that it feels like you got cheated. A lucky shot from a tank, like hitting the cupola at 400m, is frustrating, but somewhat acceptable as the effect isn't that overwhelming, but a lucky hit from an arty is somewhat unbearable. It has gone to the point where I actually angle my 50B towards enemy arty positions at all times regardless of where enemy tanks are, because even if I leave my hull vulnerable, at least I can be somewhat safe from a 1 shot kill from enemy arty.<br />Anonymoushttps://www.blogger.com/profile/09600357459390660393noreply@blogger.comtag:blogger.com,1999:blog-6041453950289498156.post-82360409684652580672013-02-21T18:52:29.671+03:002013-02-21T18:52:29.671+03:00Dear OL,
You mentioned the problem of player r...Dear OL, <br /> <br />You mentioned the problem of player retention (losing players at lower tiers).<br /> <br />Don't you think that with the current rebalance of german scouts you will lose even more players? (From t3 to t5 all scouts are stuck with the same completely useless autocanon, old guns stay unchanged, etc)... Luchs and Leopard will be an even more horrible grind.<br />Szlejerhttps://www.blogger.com/profile/13890119054160609413noreply@blogger.com